
A bright, bouncy arcade game for all ages
Splashy Bear
A one-finger arcade game where a voxel bear rides a log, catches leaping fish and fights the current to stay out of the waterfall. Built in Unity and Blender, live on Google Play.
Apps for iOS, Android and the web from a single codebase, with realtime data and accounts built in.
We build mobile products with cross-platform tools, so one team and one codebase deliver iOS, Android and the web. Behind the app we set up a managed backend: accounts, a PostgreSQL database, live updates and secure server-side functions, without the cost of running your own servers.
BLOC, a street trading card game we worked on, is a single JavaScript codebase that runs in the browser and ships to Google Play through Capacitor, on a Supabase backend. The patterns behind a ranked online card battle are the same ones behind booking apps, dispatch tools and collaborative dashboards.
In practice

Splashy Bear
A one-finger arcade game where a voxel bear rides a log, catches leaping fish and fights the current to stay out of the waterfall. Built in Unity and Blender, live on Google Play.

BLOC
A ranked online card game with 169 cards across 14 crews, a 3D street lobby and a full deck builder, shipped to Google Play and the browser from one codebase.
Tell us what you're trying to fix or build. We'll reply with honest next steps, even if that means pointing you somewhere else.